Showing posts with label tour. Show all posts
Showing posts with label tour. Show all posts

Saturday, March 13, 2010

The Junk Shop

If you're just passing through, totally okay to read this. :D


In Ruin, the junk shop is sort of like the bar is in those RPGs where people go to meet, make connections and hear a little gossip. The junk shop person has to know where to get the goods, who's interested in what, who needs what, etc. They of course also have to know what's worth what, what're good trades, so generally, unless the person running the junk shop is untrustworthy, towns people and tribals come to these people for advice. (Untrustworthy junk shop keepers don't generally make it very long though unless they're really cunning.)



So here's a little tour of my junk shop. Thank you to all the CC creators that are doing some conversions and making new CC, and also thank you to TS3 for being so versatile when it comes to decorating.


The market place in town is out of a beautiful old building. (I tried to find the link, but the internet is not liking me today. This gorgeous lot is over at MTS.) There are apartments upstairs, a bar (that's actually outside of the story, when I'm playing since Pat's bar can't really work like a bar because it's a home), a restaurant, a book store, and the junk shop.



People generally come to the junk shop to find things. It's a cheap way to pick up clothing, or find out who might have some furniture for trade, get utensils, or books and other non-necessities like perfume, make up, lingerie, etc.




In my game, when I'm playing, the Junk shop is the general store. I've put down a general store register, and usually one of the playables will run it. (Mike was running this one when I went it to make it more presentable for the story.)
Read more!